The proof-of concept was so good that it caught Sega's attention. The game was always the most difficult of the original and best Sonic games to run - but he'd managed to get it running smoothly on iOS using his own original engine, the Retro Engine - software designed by reverse-engineering Sega's 90s work. In 2009, indie developer and all-around Sonic fan Christian Whitehead produced a proof-of-concept video showcasing a remastered version of Sonic the Hedgehog CD. Sometimes a fan project is the only way a much-needed re-release is possible - and Sonic 3 Angel Island Revisited definitely gives Sonic fans what they crave.
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